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Wall Runner

2.196 Triangles
4.220 Triangles
  • Blender
  • Substance 3D Painter
  • Unity
Modelled and textured in Blender and Substance Painter.
Other assets of the game, inside Unity. Buildings and saw's made in blender. I made the green ground fog with orthographic depth in Lit Shader Graph. Waste water running from pipe also created in Shader Graph.
Zombie's Diffuse / Normal / Height / Roughness textures. Created in Substance Painter
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