Wall Runner
2.196 Triangles
4.220 Triangles
- Blender
- Substance 3D Painter
- Unity
Modelled and textured in Blender and Substance Painter.
Other assets of the game, inside Unity.
Buildings and saw's made in blender. I made the green ground fog with orthographic depth in Lit Shader Graph. Waste water running from pipe also created in Shader Graph.

Zombie's Diffuse / Normal / Height / Roughness textures. Created in Substance Painter